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Tag: XCode

Xcode Tutorial 2 – Putting iAd into your App (The Apple Approved Way)

Posted on December 31, 2010January 1, 2011 by OD

This is the Apple Approved Way on how to put iAd into your app. Source Code: www.megaupload.com

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X-Code programming tutorial#4 – part 2/3: UITableView and UINavigationController

Posted on December 29, 2010February 10, 2011 by OD

In this tutorial, you’ll learn how to create apps with UITableView, and how to use navigation controllers.

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Is it possible to write programs on Mac without using Xcode?

Posted on September 28, 2010September 29, 2010 by OD

If so what should I use? And is it easy? Any pointers are good. Powered by Y! Answers

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Xcode 3.2 Tutorial HowTo Create Twitter iPhone App (1of4)(Xcode 3.2) Apple Guide Help Source Code

Posted on September 26, 2010September 28, 2010 by OD

Xcode 3.2 This is an HD tutorial showing how to create an entire Twitter Iphone app from scratch using xcode 3.2. (also compatible with 3.1) Tutorial explains basic concepts such as UI controllers, arrays, picker. Requires no previous knowledge! Perfect for the rising developer/development ! Designed with beginners in mind! For help post a question…

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Learn Xcode Tools for Mac OS X and iPhone Development

Posted on May 11, 2010May 11, 2010 by OD

ISBN13: 9781430272212 Condition: NEW Notes: Brand New from Publisher. No Remainder Mark. Product DescriptionThis book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the…

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Professional Xcode 3

Posted on April 27, 2010April 27, 2010 by OD

ISBN13: 9780470525227 Condition: NEW Notes: Brand New from Publisher. No Remainder Mark. Product Description A solid guide that responds to the active interest in Apple’s Xcode tools Apple’s Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone….

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How do you test for collisions in Xcode?

Posted on April 25, 2010April 26, 2010 by OD

In Apple’s Xcode, how do you test for collisions between two possibly moving objects? My current code is this: if (rock.center.x >= player.frame.origin. x && rock.center.x <= player.frame.size. width && rock.center.y >= player.frame.origin.y && rock.center.y <= player.frame.size.height) { but something is off, the code is not working. I do not know what is wrong- it…

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Xcode 3 Unleashed

Posted on April 24, 2010April 26, 2010 by OD

ISBN13: 9780321552631 Condition: NEW Notes: Brand New from Publisher. No Remainder Mark. Product Description Apple’s new Xcode 3 is the most powerful Mac development suite ever created. In Xcode 3 Unleashed, renowned Mac developer Fritz Anderson has written the definitive guide to making the most of Xcode 3 to build any Macintosh or iPhone application….

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iPhone Programming: The Big Nerd Ranch Guide

Posted on April 1, 2010April 19, 2010 by OD

Product Description Written by the trainers at the Big Nerd Ranch, the worldwide leader in professional training for Mac developers, this book provides a hands-on guide to learning how to program for the iPhone and iPod touch. Coverage includes An overview of Objective-C, the core language you’ll use to program for the iPhone. An overview…

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Simple Objective-C/Cocoa Xcode Tutorial

Posted on March 30, 2010April 2, 2010 by OD

For more videos like this, visit mycodeteacher.com This tutorial outlines the basics necessary for using Objective-C and the Cocoa Frameworks alongside Xcode and Interface Builder to create powerful Mac OS X applications.

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